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We’re developing an action puzzle game where players must swap adjacent tiles arranged in a grid to create lines of three or more identical tiles, which will break the line. We hope to have seven or eight different tiles with different properties, but most tiles will fall into the common five colors of red, blue, green, yellow, and violet. Players must reach a certain score in the time allotted, and each move is worth more the quicker it’s performed.When tiles break, the tiles above will fall to replace them, and new tiles fall from the top of the screen. Ideally there will be bonuses for tiles that line up and break from this falling mechanic. Players will later customize the tiles with additional properties to create a unique experience, but this is planned as a series of DLC after launch to maintain player interest. Which of the following are Must Haves? Select all that apply (scroll down to see all options).

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